Controls
Arrow Keys
X - Fire
F1 to F6 - Activate Power Ups (Keys 1 to 6 Recommended)
S - Sound | P - Pause Game
Developer
Ninja Games
ATTENTION
Sound effects missing; Music only.
Desert 7, Space 3, and Space 9 are skipped because their critical assets are missing.
The rotating turret sprite and its associated logic were not recovered, so the standard turret behavior is used instead.
GFX Changes
The original sprites listed below were not found, so placeholders were created to allow the game to load properly. I’m not an artist, but visually the game now appears mostly complete.
Blackhawk - Based on the mobile version of the game. This sprite originally included roughly 35 directional angles. I tried to maintain logical consistency but some gaps remain.
Bop Mine - Copied from the mobile version of the game. Color scheme updated.
Cricket - Backend logic for this enemy was not found, so the unit is currently disabled.
Flash - Placeholder sprite added.
Rymden - The space‑level background tile was missing; the StarCraft base map is used as a replacement.
UFO - Copied from the mobile version of the game.
Passwords
Jungle
Level 1 - OTMGWU
Level 2 - MAHGEK
Level 3 - JEGEER
Level 4 - GUSTGE
Level 5 - DEFEXE
Level 6 - NINJAS
Level 7 - ROBOTO
Level 8 - HONIED
Level 9 - PSYCHO - Playable; Boss Sprite Missing
Desert
Level 1 - URBASE
Level 2 - GROBAG
Level 3 - CHLLHD
Level 4 - MYHWAY
Level 5 - REKDOK
Level 6 - RROSAT
Level 7 - CACKLE - Level Missing
Level 8 - HWSVHA
Level 9 - TRITON - Playable; Partial Boss Sprite Missing
Space (CRITICAL BACKGROUND TILESET MISSING)
Level 1 - SILENT
Level 2 - KCEEBT
Level 3 - BEHAVE - Level Missing
Level 4 - ZEALOT
Level 5 - TROPER
Level 6 - DJRFKV
Level 7 - UPSHOT
Level 8 - VERSED
Level 9 - UTOPIA - Unplayable; Boss Class Missing
Description from Globalfun.com
